The Hardware Abstraction Layer standardizes the device control. All devices are controlled uniformly with respect to their specific device properties (color, gobos, position, brightness, etc.). The H.A.L. then generates the corresponding DMX values from the selected property values. If a device does not support a chosen property value (e.g. the chosen gobo does not exist) a very similar setting will be selected by the H.A.L. (e.g. a very similar, available gobo).
Uniform control of all devices
Device properties regardless of DMX values
H.A.L. generates DMX values from selected device property values
Auto-selection of suitable property values (e.g. gobos, Color) if selected values are not supported
Grouping for Even More Flexibility
Thanks to the uniform device control with the H.A.L. DMXControl 3 offers a very high flexibility in terms of fixture choice. Thus device groups can be composed of different device types without any problems. Also device groups can be changed later (replacement of devices or changes in the device count). Stored Cues and Presets must not be changed, because all effects applied on the group are mapped automatically to all devices in the group.
Device groups for common control
Heterogeneous device groups possible (e.g. Moving Heads + LED fixtures)
Easy changes of the device groups without adaptation of the Cues/Presets etc.
With the RGBx technology, DMXControl 3 supports all different color channels of fixtures (single devices, matrices etc.). Beside RGB there is also support for CMY, HSV, RGBW, RGBA, RGBWA, RGBWAUV and classical color wheels. Moreover, the colors for additional color channels can be defined. Thus exotic color channels like indigo or lime are controllable.
Many supported color models
Predefined channels for: Red, green, blue, cyan, magenta, yellow, indigo, lime, white and UV
Additional color channels definable
Many Channels for Many Fixtures
No matter whether a small set-up with a couple of conventional fixtures or huge musical and live stages with hundreds of moving lights: DMXControl 3 offers enough channels to control all of them. A total of 16 DMX universes are available without any additional activation (like in other products). All devices can be spread over all universes.
Currently 8192 DMX channels controllable (16 universes)
In each case DMX-In and/or DMX-Out are possible
Powerful Effect Engine
Create a rainbow effect on multiple devices within three clicks? Change a pulsing chaser to a flashing effect with only a few edits? Moving heads which turn vivid circles? All this is possible with the powerful effect engine of DMXControl 3. The generic effects enables the easy creation of movement effects, strobe-effects, chaser effects and color effects. In combination with the fanning function of DMXControl 3 fascinating lighting effects can be created.
Generic effects in a tool box
Easy add-in by Drag&Drop
Boundless variations by fanning and effect combinations
Definition of own effects is possible
Be Flexible, Use Presets
Presets can contain single settings of device properties, but can also include whole effects or even patterns over several devices. They can be created from selectable device property values to reuse them afterwards. Thus they can be applied to the same group of devices later on or be transferred to other device groups.
Re-use of device property values
Presets save single property values as well as properties of device groups
All Changes at a Glance
With many devices in a project it can be hard to keep track of all device properties while programming new cues. Therefor, the Programmer is the central overview of all adjustments of device properties. Here you can sees all property changes at a look and can adapt or delete them if necessary.
Programmer as a central "Cue buffer"
Overview of all device property adjustments
Easy adaptation of the properties
The Matrix for the Certain Extra
In DMXControl 3 you must not decide between the blue and the red pill. Instead, you have the free choice from different matrix effects which you can apply to your own matrix. Beside the classical text scroll effect, different flame effects, plasma effects and random effects are available. Like all effects in DMXControl 3 the matrix effects can be also combined with each other.
Control of RGBx matrices
Special matrix effects are available
Extendable with own matrix effects
Teamwork Makes it Easier
With a certain number of devices, every project will be confusing and not controllable for a single person. A good solution is to divide the project into different parts for several light operators. With the server-client concept of DMXControl 3 several users can be connected to the DMXControl 3 kernel and work together on the same project. Every user can control parts of the set-up, however, has the full overview and control over the project if needed.
Server client concept for distributed work
Separate views for every operator
Common control of the devices in the set-up
Miscellaneous projects, realized with DMXControl 3